Blender面部绑定手机动作捕捉插件 Faceit v2.3.9
什么是Faceit?
Faceit是一个多合一的面部绑定,动作捕捉和动画附加组件。直观、半自动和非破坏性的工作流程将指导您创建完全适合 3D 模型拓扑和形态的面部形状键,无论是逼真的人体模型、拟人模型还是卡通模型。您可以保持完全的艺术控制,同时节省大量时间和精力。
如果您有任何问题,反馈或要求,我很高兴听到!查看以下链接,了解新闻、更新、详细镜头和工作流程说明:
使用Faceit,您可以在几分钟内准备好高质量的动画角色模型!
简单直观的面部索具过程!程序生成的表达式!
通过放置 Faceit 地标,使装备和表情适合您的角色。
从ARKit,Audio2Face,舌头或音素预设加载表达式,或者只是创建自己的预设!
自定义表达式和自定义预设
将表达式烘焙为形状键
将修改器堆栈中的变形、摆姿势和掩饰烘焙到最终形状键中。
Quickly import captured ARKit animation.
Mix ARKit and Audio2Face motion by face region.
The ARKit Control Rig is compatible with all Mocap utilities. Load animation directly onto the rig and use animation layers to tweak the animation!
Powerful Retargeting Tools
The Target shapes panel can be used to specify which shape keys should be animated.
A very versatile Shape Key retargeting engine is included, too. Retarget any shape key animations between different models.
Fully Non-Destructive Workflows
Faceit is fully non-destructive! You can return to any point in the rigging process, even after animating.
Customize Expressions – Pose, Sculpt and Amplify
Tweak any part of the auto-generated expressions, by posing the control bones!
Non-destructively Sculpt upon any of the registered meshes to fine-tune Faceit expression!
Change the range of motion for any expression in real-time!
Mirror Expression (Pose and Sculpt Layer)
快速反映姿势和雕塑影响。
智能装订 – 结果通常不需要进一步的重量涂装
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